The configuration is accepted because I get back to the station after pressing "ok" and "Trade & Build." Yet my HUD continues to show only twenty-five (25) cms or only one pod. Any ideas anyone? Good Luck Pilot
Frame configurated countermeasure pods.
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XinCasa
- Lieutenant Jr. Grade

- Posts: 88
- Joined: Sat Apr 02, 2011 1:01 pm
- Location: San Francisco, Ca. BayArea: God's thinktank
Frame configurated countermeasure pods.
My ship is a Phoenix configured for two (2) cm pods of 25 ea totaling fifty (50) cms.
The configuration is accepted because I get back to the station after pressing "ok" and "Trade & Build." Yet my HUD continues to show only twenty-five (25) cms or only one pod. Any ideas anyone? Good Luck Pilot
The configuration is accepted because I get back to the station after pressing "ok" and "Trade & Build." Yet my HUD continues to show only twenty-five (25) cms or only one pod. Any ideas anyone? Good Luck Pilot
Self-interest rules. Nothing is ever as it seems cuz no 2 people see the same thing the same way. Reality is illusion, and objectivity is void. Self-interest rules absolutely.
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Malix
- Lieutenant

- Posts: 135
- Joined: Tue May 24, 2011 7:24 pm
- Location: Finland
Frame configurated countermeasure pods.
have you refueled lately? Refueling at stations fills CM's.
Evochron Mercenaries rank: newbie
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Viper
- Captain

- Posts: 1032
- Joined: Wed Aug 03, 2011 8:41 pm
- Location: Behind you
Frame configurated countermeasure pods.
You have set up your frame configuration in such a way that it can hold two cm pods, but have you also actually bought 2 cm pods, equipped them to your ship and saved the setup?
Edit:
When in doubt, please post a screenshot of your ship in a Station Shipyard.
[Edited on 2-12-2012 by Viper]
Edit:
When in doubt, please post a screenshot of your ship in a Station Shipyard.
[Edited on 2-12-2012 by Viper]

\"For he today who sheds his blood with me, shall be my brother\"
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XinCasa
- Lieutenant Jr. Grade

- Posts: 88
- Joined: Sat Apr 02, 2011 1:01 pm
- Location: San Francisco, Ca. BayArea: God's thinktank
Frame configurated countermeasure pods.
Buy cm pods!! This is the first I've heard. Where do you suggest I shop Viper? I'm currently mining @ Cerulean system to take the commodities to the construction station to see if any pods can be crafted since none are offered at the local starport or planet. Good luck PilotFrom post: 130240, Topic: tid=8898, author=Viper wrote:You have set up your frame configuration in such a way that it can hold two cm pods, but have you also actually bought 2 cm pods, equipped them to your ship and saved the setup?
Edit:
When in doubt, please post a screenshot of your ship in a Station Shipyard.
[Edited on 2-12-2012 by Viper]
Self-interest rules. Nothing is ever as it seems cuz no 2 people see the same thing the same way. Reality is illusion, and objectivity is void. Self-interest rules absolutely.
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Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Frame configurated countermeasure pods.
- Make sure your Remaining Design Capacity isn't less than zero.
- The squares with white "dots" in them indicate filled slots.
- Click on the last filled slot to delete a slot.*
- Click on an empty square to fill the slot.
- When done, fill up with fuel and the CMs will load automatically.
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XinCasa
- Lieutenant Jr. Grade

- Posts: 88
- Joined: Sat Apr 02, 2011 1:01 pm
- Location: San Francisco, Ca. BayArea: God's thinktank
Frame configurated countermeasure pods.
Slow down Marvin & read the thread. Viper already resolved this issueFrom post: 130268, Topic: tid=8898, author=Marvin wrote:Dock -> Enter Station -> Shipyard -> Frame Config -> Countermeasure Pods (25 each)
* If your Capacity is already zero, you will need to delete a slot in some other section before adding an extra CM slot.
- Make sure your Remaining Design Capacity isn't less than zero.
- The squares with white "dots" in them indicate filled slots.
- Click on the last filled slot to delete a slot.*
- Click on an empty square to fill the slot.
- When done, fill up with fuel and the CMs will load automatically.
Self-interest rules. Nothing is ever as it seems cuz no 2 people see the same thing the same way. Reality is illusion, and objectivity is void. Self-interest rules absolutely.
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Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Frame configurated countermeasure pods.
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Viper
- Captain

- Posts: 1032
- Joined: Wed Aug 03, 2011 8:41 pm
- Location: Behind you
Frame configurated countermeasure pods.
Marvin is right, my instructions were incorrect. You should take Marvin's advice.

\"For he today who sheds his blood with me, shall be my brother\"
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XinCasa
- Lieutenant Jr. Grade

- Posts: 88
- Joined: Sat Apr 02, 2011 1:01 pm
- Location: San Francisco, Ca. BayArea: God's thinktank
Frame configurated countermeasure pods.
Hey thanks Marvin. You're spot-on! My problem was that I wasn't filling up fully, only partially. UdaMan. Good luck PilotFrom post: 130268, Topic: tid=8898, author=Marvin wrote:Dock -> Enter Station -> Shipyard -> Frame Config -> Countermeasure Pods (25 each)
* If your Capacity is already zero, you will need to delete a slot in some other section before adding an extra CM slot.
- Make sure your Remaining Design Capacity isn't less than zero.
- The squares with white "dots" in them indicate filled slots.
- Click on the last filled slot to delete a slot.*
- Click on an empty square to fill the slot.
- When done, fill up with fuel and the CMs will load automatically.
[Edited on 2-12-2012 by XinCasa]
Self-interest rules. Nothing is ever as it seems cuz no 2 people see the same thing the same way. Reality is illusion, and objectivity is void. Self-interest rules absolutely.
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Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Frame configurated countermeasure pods.
From post: 130275, Topic: tid=8898, author=XinCasa wrote:My problem was that I wasn't filling up fully, only partially.
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Maarschalk
- Captain

- Posts: 7641
- Joined: Wed Feb 25, 2009 12:24 am
- Location: USA, Also check your six!
Frame configurated countermeasure pods.
I have many an enemy pilot repeatedly retreat me with missile spams and gunfire, they keep coming back to give me more over and over again as if the first treat was not enough and they keep coming back for a retreatment of weapons fire and missiles from me too!....It is all relative to how you treat and retreat your enemies...From post: 130276, Topic: tid=8898, author=Marvin wrote:From post: 130275, Topic: tid=8898, author=XinCasa wrote:My problem was that I wasn't filling up fully, only partially.Now that's one problem you won't have once you become rich. Btw, as a side note, in Legends fuel originally cost a lot more ... making it rather expensive to chase down a fleeing enemy ship so you could complete a contract. And that made it unprofitable to do some contracts. As a compromise, Vice reduced the cost of fuel. Now, though, few enemy pilots are smart enough to retreat from an un-winable combat situation. The moral of which is ... I have no idea.
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Darkness is the absence of Light as Evil is the absence of Good

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Darkness is the absence of Light as Evil is the absence of Good
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XinCasa
- Lieutenant Jr. Grade

- Posts: 88
- Joined: Sat Apr 02, 2011 1:01 pm
- Location: San Francisco, Ca. BayArea: God's thinktank
Frame configurated countermeasure pods.
From post: 130276, Topic: tid=8898, author=Marvin wrote:Hey Marvin. Your quote brings to mind this question: Which is the best method of retreat without ending the contract. Should I create another nav point in the nav map to jump to before starting the mission? Should I form-up to another ship?From post: 130275, Topic: tid=8898, author=XinCasa wrote: few enemy pilots are smart enough to retreat from an un-winable combat situation. The moral of which is ... I have no idea.[/i]
Switching from inertial to ids & afterbburning isn\'t helpful.
Good Luck Pilot
Self-interest rules. Nothing is ever as it seems cuz no 2 people see the same thing the same way. Reality is illusion, and objectivity is void. Self-interest rules absolutely.
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Marvin
- Global Moderator

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- Joined: Wed Mar 04, 2009 5:47 am
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