2 small problems

Tips, tactics, and general discussion for Evochron Legacy.
Comichoso
Ensign
Ensign
Posts: 3
Joined: Sun Jan 29, 2012 2:36 pm

2 small problems

Post by Comichoso »

so, why do enemies swarm unrelentingly on me ignoring wingmen and allies? and why do my fleets always disapear everytime i load the game? im in cerulean war zone and playing singleplayer btw. any help would be appreciated.
Dengar
Lieutenant
Lieutenant
Posts: 293
Joined: Tue Nov 18, 2008 9:30 pm

2 small problems

Post by Dengar »

Because you are in a war zone. Its gets pretty "busy" there sometimes.
Image

\"Cry Havoc! and let slip the dogs of war\"

BA TeamSpeak Details
Maarschalk
Captain
Captain
Posts: 7641
Joined: Wed Feb 25, 2009 12:24 am
Location: USA, Also check your six!

2 small problems

Post by Maarschalk »

The Artificial Intellegence Ships always go after the lower ranking player/easiest target first....they are cowards!....;):P:cool:
Arvoch Alliance Stat:


Evochron Legends Stats:


Evochron Mercenary Stats:


Darkness is the absence of Light as Evil is the absence of Good
XinCasa
Lieutenant Jr. Grade
Lieutenant Jr. Grade
Posts: 88
Joined: Sat Apr 02, 2011 1:01 pm
Location: San Francisco, Ca. BayArea: God's thinktank

2 small problems

Post by XinCasa »

Hello Comichoso. If you're in command of a wing make sure you're giving the appropriate orders to the other pilots. Before you enter the fray, create an alternate Nav point in the Nav map close to the original one for purposes of escaping the fight and returning to fight again until the mission is complete. Good Luck Pilot!
Self-interest rules. Nothing is ever as it seems cuz no 2 people see the same thing the same way. Reality is illusion, and objectivity is void. Self-interest rules absolutely.
Comichoso
Ensign
Ensign
Posts: 3
Joined: Sun Jan 29, 2012 2:36 pm

2 small problems

Post by Comichoso »

thanks for the feedback, good info there but my biggest problem is losing my sidekicks everytime i load/reload the game, i have plenty of cash to keep them and im sure they are still there when i save and exit. is it suposed to be like that or is my game bugged?

[Edited on 1-30-2012 by Comichoso]
XinCasa
Lieutenant Jr. Grade
Lieutenant Jr. Grade
Posts: 88
Joined: Sat Apr 02, 2011 1:01 pm
Location: San Francisco, Ca. BayArea: God's thinktank

2 small problems

Post by XinCasa »

Define "sidekicks" Comichoso. Are you speaking of your crew or Wingmen? What do you mean by "there" when you save & exit?
Self-interest rules. Nothing is ever as it seems cuz no 2 people see the same thing the same way. Reality is illusion, and objectivity is void. Self-interest rules absolutely.
BraveHart
Captain
Captain
Posts: 1322
Joined: Tue Mar 18, 2008 5:11 am
Location: USA Washington State

2 small problems

Post by BraveHart »

"Welcome Aboard Comichoso"....I never hired any pilots to be my wingmen so I don't know if they would be saved in single player. One trick you can try with hostiles in the war zone is to fly to the Green AI's thus luring them into combat with the Good guys. Hope this helps you ;)

"Good Flying and Fighting" :)
StarWolves Clan
Wing Commander [SW] BraveHart
Image
Hellfire Squadron
Motto:\"When All Hell Breaks Loose!! Unleash the Wolves of War and We will Rain Hell Fire on All of Our Enemies\"

Image
Maarschalk
Captain
Captain
Posts: 7641
Joined: Wed Feb 25, 2009 12:24 am
Location: USA, Also check your six!

2 small problems

Post by Maarschalk »

Oh yes, Hi Comichoso, welcome to the game and forum.....Hope to see you out there some time....;):cool:
Arvoch Alliance Stat:


Evochron Legends Stats:


Evochron Mercenary Stats:


Darkness is the absence of Light as Evil is the absence of Good
Baner86
Ensign
Ensign
Posts: 21
Joined: Fri Jan 27, 2012 2:38 am
Location: Australia

2 small problems

Post by Baner86 »

As Dengar has said warzones are hectic, don't be surprised to see swarms of 5-8 and more to jump in when you start combat.

However, I don't think your question about your fleet disappearing has been addressed.

The AI ships are randomly generated and follow trade routes etc. to stations and even stations you have built yourself. I don't know if the AI NPC's are refreshed when you move between sectors etc. but they are certainly repopulated if you load a new game. This is bad for the purposes of gathering a large fleet, but realise they don't earn XP etc. so keeping the same fleet won't really help. It's just a hassle to find a friendly station with a lot of green AI's flying around so you can enlist them in your fleet. At least it only takes a one time payment for their services and the fleet will remain with you for your play session, or until you die and need to load a previous game.

If fleets were persistent it would probably be necessary for them to have recurring payments much like your crew members.

I'm not familiar with Cerulean Warzone but in your case I would suggest whenever you load a game to find a station you know is generally populated by friendly AI and just always jump there and gather a fleet if you need it.

Hope this helps.
Comichoso
Ensign
Ensign
Posts: 3
Joined: Sun Jan 29, 2012 2:36 pm

2 small problems

Post by Comichoso »

Thanks everyone for the warm welcome and helpfull hints, 2 small problems solved. I guess it makes sense for the fleet to be reset especialy when switching to multiplayer, probably wouldnt be enough space for all the fleets :D.