I have been bugging the crap out of all of you savvy vets for information on this forum for the last few days as I get acclimated to my new career in Evochron Mercenary! Yall have been a huge help thus far and I'm absolutely loving the game thus far.
I started out as a Fighter Pilot career, which I later learned is the hardest class to start with if you actually play it as a fighter pilot (which I have been) and don't trade in your starter fighter ship for a cheaper civilian ship and extra money. I have been running combat missions and familiarizing myself with the game's mechanics, controls, nuances, etc. After getting my ass totally handed to me countless numbers of times, I'm finally making slow but steady progress. I've got about 100k in my account and I've upgraded my particle cannon, laser cannon, shield chargers, added a tracking beam/mining laser and a cargo scanner. I'm currently saving up for a higher shield booster, cannon relay system and a repair system.
So anyways that's all going well. I have figured out what is expected of me on most missions. And my survivability has gone up quite a bit. I feel pretty confident going into missions rated for 5 enemies or fewer at this point (as long as there isn't a huge reinforcement wave during mission) but I still can't help but feel like I'm playing the combat in this game waaaayyy too much like a traditional flight sim and not nearly enough like a space combat sim. I typically circle around outside the combat and try my best to get behind the enemy furthest out from the group. This works fairly well and is how I get the majority of my kills. But I know that space has completely different physics and that I'm not taking full advantage of that in combat yet.
I really don't understand how to properly use Inertial mode in combat. I understand the idea behind it and how Inertial mode works in general. I currently use it to stay at high speeds without burning fuel. What I don't understand is how to properly control my ship in Inertial mode and how that correlates into advanced combat.
If I use my afterburner to accelerate to 2,000 MPS and engage Inertial mode, all thrusters are cut off and you will continue in that same direction at roughly the same speed - 2,000 MPS in this case. But what good does that do you in combat? I float right past the battle and just keep on coasting in a straight line until im so far past the battle that I turn on IDS and thrust backward to slow down and turn around. I then speed up and engage Inertial mode for another pass. But all I'm doing is zooming back and forth across the battle in straight lines. I haven't been able to get any kills using my lasers with this method as it only allows for a few seconds of accurate shots. And then their shields regenerate before I can make a 2nd pass.
I've been reading in other threads that Inertial mode is the way to go for combat, I just don't get how. I see there are additional controls for strafing boosters and vertical boosters. I have those controls mapped and I assume they are what I should be using to control my ship in Inertial mode? But they seem to be too weak to really change the direction my ship is moving when I'm going 2,000+ MPS in Inertial Mode. I hold down the vertical up thruster for example and it seems to make no change at all as I still drift through space away from the battle at 2,000 MPS.
One person on these forums suggested to "Thrust at your enemy while strafing around them in Inertial mode". Sounds like a killer tactic but I have no clue in hell what they mean by that. How does one thrust at their target while strafing around them in Inertial mode? How the hell do I circle anything or even turn around in Inertial mode?
I get that 2,000 MPS forward changes to -2,000 MPS when facing backwards but still drifting forward in Inertial mode. The concept makes sense to me, but how the hell do I actually force my ship to turn or loop around and come back to the battle while maintaining my 2,000 MPS in Inertial mode? The only way I can currently turn around is to engage IDS, slow down, start back in the other direction, speed up and then engage Inertial again.
I need to figure out what I'm doing wrong or not doing at all, nail down the basic ideas and then go practice circling/orbiting around a Carrier station while maintaining speed in Inertial mode. Or something like that...
Any help yall can give on this would be very appreciated!
[Edited on 1-24-2012 by Maverik770]
[Edited on 1-24-2012 by Maverik770]










