I'm sure this has been covered, but my weak search-fu didn't turn up anything useful so I'll inquire about a curiosity/observation regarding relative ship and station size 'scale'. It doesn't take anything away from the gameplay, it's just an observation.
The scale of stations, Jump point rings and NPC ships (Cap ships in particular) 'feels' smallish relative to my own ship.
I'm sure there's some logic behind this that escapes my little walnut of a brain.
I think the size of stations and caps themvselves are okay, but imo their windows are too small in comparison to a civilian or military frame's cockpit window. There should be less but bigger windows to make it look right.
I think the ships are all a bit on the smallish side (except for cap ships). The thing is that you can't really get close enough to other ships to see anything more than a very small outline, when you know that they must be fairly close.
I think the issue is not so much ship size, though, but viewing angle. The viewing angle is fairly wide, which makes everything seem smaller.
I don't think it's a problem of size, it has more to do with perspective. From inside the ship objects tend to appear smaller than they actually are. If you go to the external view and zoom out it gives you a better idea of the size of things.
Have a look at the images below:
When you zoom out you can see the station hanger is much bigger than it looks from inside the cockpit.
Now i've switched to another ship aproximately 1500 away from the ship parked in the hanger. You can barely see the ship (i've left the engines running so you can). Even the hanger looks small compared to the rest of the station in this pic.
I fiddled about with the sw.cfg and ended up setting the FOV line to "1.6".
Not sure exactly what that means exactly, but the net effect was that it widened the horizontal FOV just enough to give the impression of being closer to the instrument panel and windscreen without making things look 'fishbowly'.
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
From post: 101327, Topic: tid=7214, author=DaveK wrote:Hi Galaxian - which line is the FOV value on?
*disclaimer - I stumbled across this and don't know if it's officially supported, so use at your own risk*
5th from bottom. Default is '0'. I stumbled across that in a forum search.
I really have no idea what the range is, I just started plugging numbers in until I got what I wanted... It *seems* like 0~2 is the useful range. Anything larger doesn't seem to have much effect on my system, but YMMV.
Screens is an idea if I remember all the way till tonight...
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam